CRash Landing

Interactive Live Coding Performance
by Lina Bautista, Citlali Hernรกndez & Roger Pibernat

Presented at: 1st version at VIU 2022 festival, 2nd version at ICLC 2023

Description:
We have developed a live coding performance to create 2D frame by frame animations in, real time, as an attempt to put it on the stage as a performing art, providing it with improvisational, spontaneity and liveliness capabilites like those usually encountered in dance and music.

The show features liveliness as the “durational, embodied, non-repeatable moment of performance” (Blackwell et al., 2023) with a real time improvised and “kairotic, oportune timing (Cocker, 2012) interaction between animation, sound and movement of the body using live coding tools, such as Animatron: a dedicated open source software to create animations on the spot with code.

Live coding has allowed us to blur the boundaries between our thoughts, our bodies and our machines in a transdisciplinary performance with a transtechnical framework, making things talk through code.

We’ve used wireless devices with sensors in order to detect body gestures using the Open Source Wekinator tool. Gesture data was sent to animation, light and audio systems that were also live coded, rendering sonic and visual outputs affecting the body in movement creating a multi-trans-inter-systemic feedbackloop.

Animatron Github: https://github.com/loopier/animatron
ICLC Arvhive: https://iclc.toplap.org/2023/catalogue/performance/crash-landing.html

With the support of:
Culture Moves Europe – Goethe Institut

Photo credits:
Paulus van Dorsten